
I'm okay with it for post-game admin or occasionally quickly looking up rules in a digital document (simply because it can be faster, and thus interrupts the game less), but other than that I'll take tactile physical elements every time.
Ffg descent legends of the dark update#
Last update was at 3 19:58:57Ĭed1106 wrote: > Moreover, I completely agree about keeping digital things away from the game. While Sea of Blood wasn't received as well on BGG, with Road to Legend, that's still two campaign's worth of content on top of everything else. Sure, some BGG'ers *say* they want replay value, but I'd like to see some guy with only five games in his gaming closet.ĭ2E still works. Gloomhaven cut down setup time with a scenario booklet which had the maps printed on them (and this allowed both unique one-use maps and quest-specific art), rather than use generic tiles (a holdover from RPG generic tile sets, I presume).

That said, the Cult of the New was around even before KS, and games didn't last on the table for very long.


Whether or not that is all that necessary is YMMV, but it still increases replay value, when two boss rooms may play differently. monster, treasure, terrain features, etc.). Even then, an app does a better job creating a room, including a quest room, with multiple random elements (eg. Advanced Heroquest used a table that increased the chances of finding the boss room as you explored more random rooms. I think there's at least two on KS right now.īTW, A deck of cards won't replace an app when it's revealing quest-specific rooms - although a table will. Go play one of too many other non-app generic fantasy dice-chucking dungeon crawlers on the market. I want to get AWAY from that for at least a few hours. > Personally when I am playing a board game the last thing I want to do is get the digital sphere involved.
Ffg descent legends of the dark download#
See? FFG no doubt has the sales figures of Middle Earth, and download and possibly usage stats for IA and D2E to justify an app. > Seen a lot of nay saying around the app driven nature of the game but having played a LOT of mansions of madness 2nd edition, i absolutely loved that game and the app made it for me. It is a miniatures board game in the same playstyle as previous Descents, but it is a sister product line, not really the 3rd edition. I only included the (aka 3rd edition) next to the official title because that's what people in the community have been referring to it as, though I did hear even before this that it is not officially a 3rd edition. Legends of the Dark harnesses its integrated companion app to deliver a cooperative game from the very beginning, freeing you and your friends to fully focus on becoming the heroes of Terrinoth.

Although it shares the realm of Terrinoth and the top-level identity as a dungeon-crawling board game indicated by the Descent title, we see Legends of the Dark as a new addition to our catalog, rather than a third edition of Journeys in the Dark.Īlthough Journeys in the Dark featured the Road to Legend companion app, that game was always designed as a competitive experience, pitting one to four hero players against a single overlord player. FFG wrote:Is this the third edition of Descent: Journeys in the Dark?ĭescent: Legends of the Dark is not the third edition of Descent: Journeys in the Dark.
